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Inertial Mocap
VDSuit Full – Full Body
DreamsCap X1 Full Body for Edu&Robot
mHand Pro Mocap Gloves
VDSuitMini Half-Body
VDCap Full Performance Capture
DreamsCap Studio
VDMocap Studio
mHand Studio
Motion Capture Fabric Gloves
Optical Mocap
VDEgo – Egocentric FPV Head-Mounted Camera
YanDong Markerless Optical Motion Capture
AH-D Double Camera Face Capture
Robot Intelligent Voice&Vision Interaction Devices
VDFace Helmet
VDFace Pro Helmet
Robotics Solutions
Embodied AI Data Factory
VDEgo – Egocentric Video Data Collection Service at Scale
VDRobot Studio: Data Retargeting Platform for Robotics
VDTraining: Robot Reinforcement & Imitation Learning Platform
AI LingSi System | Robotic Intelligent Creation Platform & Intelligent Voice Interaction
VDSuitMini Half-Body Mocap System for Robot Data Collection & Teleoperation
Humanoid Robot Live Event Performance Solution
Motion Capture Data Collection for Robots
Ready-to-Use Robot Motion Datasets
Motion Data Evaluation System
VDAnalyze
Distributors
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IClone
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Kratos’ stuntman from God of War is an independent action legend
This week people from all over the world are playing God of War Ragnarok (or watching Viking movies). Today I want to tell you a little more about Kratos as he hides an indie action legend. Eric Jacobs has been a stunt coordinator for Ragnarok and a motion capture stuntman for Kratos himself (sin...
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Virtual Human Creative Business Model, How to Activate the Industry?
Nowadays, avatars have entered a high-speed development stage, gradually penetrating into more industries and scenarios, and being accepted by many enterprises and brands. Especially with the advancement of virtual human production technology, and the consumer-grade of corresponding devices, the ...
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The Meta Metaverse Could Shake Up the Stock and Tech Worlds (NASDAQ: META)
Meta Platforms (NASDAQ: META) (“FOA”) family of applications Facebook, Instagram and WhatsApp continue to interact actively and improve monetization prospects, have strong network effects and significant free cash flow. Combined with increasingly attractive valuations, the attractiven...
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5 design principles to keep the human experience alive in the metaverse
Check out this on-demand session at the Low-Code/No-Code Summit to learn how to successfully innovate and achieve efficiencies by upskilling and scaling civilian developers. Look. Imagine the moment when you come to the theater for a concert, lecture or performance. The anticipation builds as you...
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Virtual reality app focuses on mental health, but its effects are unknown
After his father died of COVID-19 last fall, a distraught Doncan Martinez turned to an unexpected outlet: virtual reality. The 24-year-old has found himself tackling the nascent field of virtual mental health care with a service called Innerworld, which offers peer-led mental health support throu...
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The Meta Metaverse Could Shake Up the Stock and Tech Worlds (NASDAQ: META)
Meta Platforms (NASDAQ: META) (“FOA”) family of applications Facebook, Instagram and WhatsApp continue to interact actively and improve monetization prospects, have strong network effects and significant free cash flow. Combined with increasingly attractive valuations, the attractiven...
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As AI rewrites the rules for creating content, human creators benefit from it.
Generative AI programs can free human creators from tedious tasks, allowing them to focus on ideas and creative thinking. For years, the 150-year-old Colorado State Fair hosted little-known fine art competitions. But when the 2022 winners were announced in August, this little-known local event im...
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Elysium Lila Metaverse stands out with virtual ecology
NEW YORK, USA, Nov. 29, 2022 (GLOBE NEWSWIRE) — Elysium Lila has launched an attractive Metaverse platform with all real-life amenities, as well as many virtual attractions and entertainment centers for its users. Provide a realistic and engaging experience. Elysium Lila is a comprehensive ...
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New Trends in the ACG Industry – Motion Capture Technology Allows IP Characters to Enter the Live Room
As a product of the knowledge economy in the 21st century, the ACG (comics, animation, games) industry has become a cultural pillar industry that countries are scrambling to develop. At present, the value of global digital content industry exceeds 222.8 billion dollars, and the derivative output ...
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Naraka: Bladepoint Adds New Staff, Shaolin Monk Offers Motion Capture
Narca from 24 Entertainment introduces a new weapon: the Bladepoint. A new staff inspired by Shaolin martial arts will be available on November 17th. This is the newest melee weapon since the introduction of Twin Blades. For players who are looking for something that can move a lot, rather than a...
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How AI is transforming Web3 creativity into AR, VR, virtual humans and other 3D content
Blockchain allows creators to package and monetize their digital content in new ways. However, this is not the only technology stack doing this. Artificial intelligence (AI) is also redefining creativity in the digital space, and here’s how. DALL-E, Stable Diffusion and Midjourney are all g...
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Meta’s virtual reality remains under antitrust surveillance in Germany • TechCrunch
The German Federal Cartel Office (FCO) claims that Meta is linking its VR headsets to its social accounts – the change in direction the company announced in August when it began rolling out Meta accounts and Meta Horizon profiles, saying that these accounts can be used to login. their VR pr...
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